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is_living

NAME

is_living() - determine whether an object is alive or not

SYNOPSIS

int is_living();

DESCRIPTION

This apply is used by the parser to determine whether an object is alive
or not, that is to say an NPC or player as opposed to a table. It should
return an int 1 for "yes, I'm alive" and 0 for "no, I'm not alive."

This response is used to check whether the object is allowed to match a
"LIV" rule (see below) or not. The response is cached and so should it
change parse_refresh() will need to be called before the will notice.

SEE ALSO

inventory_visible(4), inventory_accessible(4)