is_living
NAME
is_living() - determine whether an object is alive or not
SYNOPSIS
int is_living();
DESCRIPTION
This apply is used by the parser to determine whether an object is alive
or not, that is to say an NPC or player as opposed to a table. It should
return an int 1 for "yes, I'm alive" and 0 for "no, I'm not alive."
This response is used to check whether the object is allowed to match a
"LIV" rule (see below) or not. The response is cached and so should it
change parse_refresh() will need to be called before the will notice.
SEE ALSO
inventory_visible(4), inventory_accessible(4)