shout
NAME
shout() - sends a message to all living objects
SYNOPSIS
void shout( string str );
DESCRIPTION
Sends the string 'str' to all living objects except this_player().
This efun does not invoke the receive_message() apply, so you may wish to
override this efun if you wish it to be captured by this apply.
SEE ALSO
message(3), write(3), tell_object(3), tell_room(3), say(3)