if
The if else statement
LPC's if statement is identical to that provided by C. Syntax is as follows:
if (expression)
statement;Alternately:
if (expression) {
statements;
}Alternately:
if (expression0) {
statements;
} else {
statements1;
}Alternately:
if (expression0) {
statements0;
} else if (expression1) {
statements1;
}The number of else clauses is not explicitly limited.
Another favorite programming construct is the ? : operator, which also operates identical to C. The syntax is:
expression0 ? expression1_if_true : expression2_if_false
In some cases, ? : is an shorter way of expression constructs such as:
if (expression0)
var = expression1;
else
var = expression2;which can be equivalently translated to:
var = expression0 ? expression1 : expression;
Nullish coalescing operator (??)
LPC also supports expr_left ?? expr_right, which returns expr_left when it is defined and evaluates/returns expr_right only when the left-hand side is undefined (see undefinedp() for what counts as undefined). It short-circuits like ||, but falsy values such as 0, 0.0, "", or ({ }) do not trigger the fallback.
int timeout = cfg["timeout"] ?? 60; // use default only if key is undefined
string name = player->query_name() ?? "guest"; // RHS runs only when call returns undefinedOperator precedence sits between ?: and ||, mirroring the common pattern lookup ?? fallback without extra parentheses. Use || when you want to treat all falsy values as missing; use ?? when only truly undefined values should fall back.
Logical assignment operators (||=, &&=, ??=)
Short-circuit evaluation is also available in assignment form:
int connected = 0;
object sock = find_connection();
connected ||= open_default(); // assign only if connected is falsy
sock &&= reconnect(sock); // assign only if sock is truthy
config["timeout"] ??= 60; // assign only when key is undefined||= evaluates the right-hand side only when the left-hand side is falsy (0 or 0.0). &&= does the reverse, running the right-hand side only when the left is truthy. ??= mirrors ??: the right-hand side runs only when the left-hand side is truly undefined (useful for lazily populating mappings). The lvalue is evaluated just once in every case.